![]() No offense intended to Toussaint or Gedemo, but the abilities for some of their civs are a bit underwhelming and sometimes not very well explained ("castle replacement that gives housing and amenities" as opposed to "gives +1 Housing and +1 Amenities". This also affects other civs like Venice.ĮDIT: Sometimes I also play with Toussaint or Gedemo's civs, but usually it's just to fill up a part of a real-life map with correct civilizations. ![]() Apparently the last update broke the art definitions and they haven't been fixed yet. I really enjoyed Perfect World 3 on Civ 5 and there doesn't seem to be anything like it in Civ 6. Italy and some various mods are glitched ATM so their unique buildings will not appear in the correct place and instead become stretched out on the map in an ugly pixelly mess. Best map mods for Civ 6 My favorite mods have got to be the maps. So that includes but is not limited to the Philippines, Sassnid, Selucid, Akkad, Italy*, Mali, Swahili, Ethiopia the Papal States, Burma, Siam, Mexico, and also Merrick's Anglo-Saxons. In my opinion, the best are pretty much everything by JFD, Leugi, Sukritact, ChimpanG and SealingCat, or just anything in the CIVITAS collection. ![]()
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